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DISPATCH 2026.07 / INTEL CONFIDENCE: CONFIRMED

The AN-94 loses its four-shot kill, and the gunfight meta reopens

Black Ops 7 Season 05 went live July 23, and buried in the patch notes is the weapon change competitive players will feel first: the AN-94 hyperburst loses its four-shot body kill at maximum damage range. Activision says the rifle had outclassed every other assault rifle on time-to-kill, and the change is meant to let full-auto guns compete with it in a head-on fight.

ConfirmedBlack Ops 7Season 05weapon balanceRanked SnD

Black Ops 7 Season 05 rolled out on July 23, and past the map and Ranked Play headlines the patch notes carry a weapon change that lands straight on competitive Search and Destroy. The AN-94, the hyperburst assault rifle that had taken over the gunfight meta, loses its four-shot body kill inside its maximum damage range. Activision spelled out the intent in the notes: the rifle had outclassed other assault rifles on time-to-kill, so the studio reshaped its damage profile to let full-auto weapons compete with the hyperburst in a straight-up engagement.

Confidence

Confirmed. The change and Activision's reasoning are quoted directly from the official Black Ops 7 Season 05 patch notes. This is the live ruleset, not a rumor or a preview. The notes do not publish the exact new damage numbers, so the precise new shot count at range is something to confirm in game.

Why Hardcore SnD cares

In a one-life mode, the rifle that wins a neutral peek decides rounds, and for weeks that rifle was the AN-94. Its hyperburst let it score a body-shot kill faster than the full-auto rifles around it, so it became the safe default for anyone holding an angle, trading on a bomb site, or contesting a long lane. Removing the four-shot body kill at range means the hyperburst no longer guarantees the fastest kill from distance, which is exactly the matchup Search and Destroy is built on: long sightlines where the first clean burst wins the round.

  • Long lanes get more honest The AN-94 no longer auto-wins a range duel on time-to-kill, so holding a site or a lane is less about who brought the hyperburst and more about who peeks and aims first.
  • Loadout choices reopen Full-auto assault rifles that were losing head-on trades to the hyperburst have a real case again. If you shelved a rifle you liked because it could not compete, it is worth retesting.
  • Warm up before Ranked A weapon you trusted to drop a body at range may now need one more shot. Re-learn the feel in a private match or the playlist before you stake a Ranked round on it.

What Activision actually changed

The official notes do not publish the new raw damage values for the AN-94. What they state plainly is the goal: the damage profile was changed so the rifle no longer lands a four-shot body kill within its maximum damage range, which the studio says will let other full-auto weapons win a head-on engagement against the hyperburst. Read practically, that is one extra body shot required at range, and in a mode where a fraction of a second is the entire fight, one extra shot is a real swing.

Read the fine print

The nerf is to body damage at maximum range. Headshots and closer engagements are a different math, so confirm the new shot count in a private match before you trust it in a Ranked round.

The rifle that decided neutral peeks just lost its edge. Warm up before you queue.

Sources to review

your move

Re-learn the meta before it costs you a round

Warm up the new shot count in pubs with Task Force Drip, then take the winning rifle to Ranked on Drip League.